Only proper way to fix this as far as my testing goes is using Software renderer. Runn ing at native resolution in hardware mode still shows this. Game starts and runs without black screen, but in gameplay there is a 'double' ghosting effect on all game objects. Ingame is complete flickering with console flooding with GSdx: out-of-memory, texturing temporarily disabled. The Prince sets sail for the Island in an attempt to prevent the Sands from ever being created, an act he believes will appease the Dahaka.īIOS: USA v2.00, Crashes shortly after intro video. The old man also tells of the Island of Time, where the Empress of Time first created the Sands. Because the Prince escaped his fate, it is the Dahaka's mission as guardian of the Timeline to ensure that he dies as he was meant to. The Prince seeks counsel from an old wise man who explains that whoever releases The Sands of Time must die. Set seven years after the events of Prince of Persia: The Sands of Time, the Prince finds himself constantly hunted by a terrible beast known as the Dahaka. You can even use new projectile attacks and Sands of Time powers to rid the lands of deadly monsters. As the Prince, you can develop your own fighting style by manipulating the environment and the enemies. Only with courage and the mastery of new combat arts can the Prince emerge victoriously. Game description: Hunted by Dahaka, an immortal incarnation of Fate seeking divine retribution, the Prince embarks on a new journey on a cursed island. Game review links: IGN: 8.6/10, Metacritic: 83/100
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